Ancient Apocalypse Mark
Legendary Titan
"Had a face like the end-times and eyes like manna in the desert. One look at him, and I knew I wasn't gonna be saved." —The Drifter
Armor Mods
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Armor Cosmetics
Gambit Leather

Let everyone know you know the Drifter.

Apply this Gambit shader to change the color of your gear.

Take Shelter Ornament

Claim Vanguard Tactician reward engrams during Season 2 to earn this ornament. It is unlocked to the Took Offense cloak, Mark of Shelter, and Xenos Vale Bond.

Steadfast Titan Ornament

Defeat enemies in strikes with Super abilities during Season 3 to earn this ornament. It is unlocked to the Took Offense cloak, Mark of Shelter, and Xenos Vale Bond.

Iron Pledge Ornament

Claim Iron Banner reward engrams during Season 2 to earn this ornament. It is unlocked to the Mantle of Efrideet, Radegast's Iron Sash, and Timur's Iron Bond.

Finnala's Iron Mark

Earn ranks in Iron Banner during Season 3 to earn this ornament. It is unlocked to the Mantle of Efrideet, Radegast's Iron Sash, and Timur's Iron Bond.

Phoenix Battle Ornament

Claim Vanguard Tactician reward engrams during Season 2 to earn this ornament. It's unlocked for all Crucible armor sets.

Fire-Forged Titan Mark Ornament

Earn Crucible Engrams during Season 3 to unlock and equip this ornament.

Solstice Mark (Scorched)

Battle scars may burn and leave a mark.

Solstice Mark (Rekindled)

Wear the aspect of surging renewal.

Armor Tier
Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Lore
Drifter made his way back towards the rear of the train, from where he had come. He passed Joxer and Redrix, who had apparently found the Redjacks Drifter had decapitated. The two scrambled to put the frames back together before the train reached the City. "You guys need to take a load off," Drifter told them. "Go to hell, Drifter," said Redrix, clearly annoyed. He and Joxer stared at all the Tex Mechanica pieces Drifter wore. They looked like they were having second thoughts. Drifter unslung a rocket launcher so he could sit down with them. "Listen. Brothers. I'm doing all this for a reason. Gambit's for a reason. You think I like going out there with you every day? You're all psychos. No. I don't like it. But I do it because there's good reason." He pulled a Mote of Dark out of his pocket. It glowed coldly. "Think about how many Motes of Light you've collected over your lifetime. A lot, right?" "I miss my Mythoclast," Joxer said. Drifter could hear the frown in his voice. "Yeah, you had a Mythoclast! And still the Cabal took the Tower. The Light failed you. Failed me, too." Drifter held the Mote of Dark up to them. "This, though. It's something special. I made 'em. And you've seen the things you can do when you find even a handful of 'em. Think long and hard about it." Drifter slung the launcher back on his shoulder and turned to leave without looking back. "Stick with me long enough, and I'll show you what the dark can really do."