Scatterhorn Hood
Legendary Warlock
"Since the Scatter, nowhere in the Reef felt like home. Before I knew it, I found myself on the Shore." —Renegade Corsair Errol Mayz
Item stats
Primary
Mobility
0
Resilience
0
Recovery
0
Armor Perks
Plasteel Reinforcement Mod

Increased resilience.

Armor Mods
Empty Mod Socket

No mod currently selected.

Tier 1 Armor

Base-level armor. Increase the tier to forge a Masterwork item.

Tier 2 Armor

Slightly improved resistance. Increase the tier to forge a Masterwork item.

Tier 3 Armor

Moderately improved resistance. Increase the tier to forge a Masterwork item.

Tier 4 Armor

Remarkably improved resistance. Increase the tier to forge a Masterwork item.

Masterwork

Maximized resistance.

Tier 1 Armor

Base-level armor. Increase the tier to forge a Masterwork item.

Tier 2 Armor

Slightly improved resistance. Increase the tier to forge a Masterwork item.

Tier 3 Armor

Moderately improved resistance. Increase the tier to forge a Masterwork item.

Tier 4 Armor

Remarkably improved resistance. Increase the tier to forge a Masterwork item.

Masterwork

Maximized resistance.

Tier 1 Armor

Base-level armor. Increase the tier to forge a Masterwork item.

Tier 2 Armor

Slightly improved resistance. Increase the tier to forge a Masterwork item.

Tier 3 Armor

Moderately improved resistance. Increase the tier to forge a Masterwork item.

Tier 4 Armor

Remarkably improved resistance. Increase the tier to forge a Masterwork item.

Masterwork

Maximized resistance.

Tier 1 Armor

Base-level armor. Increase the tier to forge a Masterwork item.

Tier 2 Armor

Slightly improved resistance. Increase the tier to forge a Masterwork item.

Tier 3 Armor

Moderately improved resistance. Increase the tier to forge a Masterwork item.

Tier 4 Armor

Remarkably improved resistance. Increase the tier to forge a Masterwork item.

Masterwork

Maximized resistance.

Armor Cosmetics
Tangled Rust

Tell the tale of your adventures on the Tangled Shore.

Apply this shader to change the color of your gear.

Lore
I: "Anything else, Arrha?" "Yes, the Spider." Arrha answers in Eliksni. "Mithrax has told me about the orb the humans call Tee-tahn. A water-world of floating cities. Before the Red War, very few humans visited it, very few." "I'm already bored." "Tee-tahn is still ripe with plunder, the Spider, and now the plunder comes to us! The Guardian Slohn sends shipments of it to Terra in unmanned craft. Relies on the cloaking to protect it. But the cloaking cannot stop a web. Not if we know where to cast it." "How interesting." Spider scratches his chin. "Very good, Arrha. It's time for you to go fishing." "Fishhhhhh… ink?" Spider heaves a put-upon sigh. "Catch me one of those boats, you fool." "Yes, the Spider. I shall." Only when he is outside the Spider's audience chamber does Arrha allow himself a frustrated growl. "'Catch a boat, Arrha.' That was the idea…"