Ancient Apocalypse Gloves
Legendary Warlock
"Sometimes the difference between survival and eradication is just pure, simple stubbornness." —The Drifter
Item stats
Primary
Mobility
0
Resilience
0
Recovery
0
Armor Perks

Armor Mods
Empty Mod Socket

No mod currently selected.

Empty Mod Socket

No mod currently selected.

Empty Mod Socket

No mod currently selected.

Empty Mod Socket

No mod currently selected.

Armor Cosmetics
Gambit Leather

Let everyone know you know the Drifter.

Apply this Gambit shader to change the color of your gear.

Xenos Shore Ornament

Complete challenges in strikes during Season 2 to earn this ornament. It is unlocked to the Took Offense, Shelter in Place, and Xenos Vale IV arms armor.

Steadfast Warlock Ornament

Complete challenges in strikes during Season 3 to earn this ornament. It is unlocked to the Took Offense, Shelter in Place, and Xenos Vale IV arms armor.

Iron Pledge Ornament

Complete daily Iron Banner milestones during Season 2 to earn this ornament. It is unlocked to the Iron Truage Grips, Gauntlets, and Gloves.

Skorri's Iron Gloves

Complete challenges in Iron Banner during Season 3 to earn this ornament. It is unlocked to the Iron Truage Grips, Gauntlets, and Gloves.

Ankaa Friend Ornament

Complete challenges in strikes during Season 2 to earn this ornament. It's unlocked for all Crucible armor sets.

Fire-Forged Warlock Arm Ornament

Defeat enemies with Pulse Rifles in the Crucible during Season 3 to unlock and equip this ornament.

Solstice Gloves (Drained)

Heat can burn as much as it warms.

Solstice Gloves (Renewed)

Renewal can begin with just a spark.

Eater of Worlds Ornament

Complete the Pleasure Gardens Challenge to unlock and equip this ornament.

Praetorian Ornament

Complete the Pleasure Gardens challenge to unlock and equip this ornament.

Armor Tier
Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Void or Arc energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Upgrade Armor

Upgrade this armor to increase its energy capacity by 1. Fully upgrading this armor to Masterwork provides a bonus to all stats.

This armor cannot accept mods that require Arc or Solar energy.

Lore
My crew and I quickly learned that the creatures in the monolith facilities were not the only ones on that damn rock. Plenty of 'em roaming around out in the wild, where it was cold, but less cold than the frozen cages that contained the ones in the monoliths. How'd we find out? Well, one of us died in our sleep. Not that uncommon or tragic, actually. Happened a lot. Damn cold out there. Except this time that fella's Ghost couldn't resurrect him. Turns out one'a those creatures just slithered by, and close proximity to it from inside our shelter just… silenced that poor bastard's Light. It was unfortunate, but it also lit a fire under us. The next morning we realized we had a potential weapon on our hands that could change everything in battles of Light versus Light. We knew we had to find a way to get these creatures off their icy home. And we needed to find it fast. Despite our breakthrough, tensions were… a little high. Some of us thought it was awful convenient the creature wandered by and happened to take out only one of us. And so soon after we realized the value of them. —Drifter's thoughts recited to his Ghost, for posterity. The third of five parts.