ExoticTlaloc

Primary Weapons / Scout Rifle

Release the storm. Hold nothing back.

320 / ?
Attack / Kinetic

Primary Stats

Rate of Fire
37
Impact
48
Range
59
Stability
40
Reload
52
Magazine size:
20

Secondary Stats

Aim assistance
55
Equip Speed
45
Recoil direction
80
Zoom
20

Min/max values

Rate of Fire
37 / 37
Impact
46 / 49
Range
47 / 71
Stability
32 / 66
Reload
52 / 52
Magazine
20 / 20
Aim assistance
45 / 65
Equip Speed
41 / 75
Light
38 / 38
Recoil direction
80 / 80
Zoom
20 / 20

Staff Review

8.9/10
8.7/10

The good: The new MIDA if Overflow is active.

The bad: Needs Overflow active to be truly effective.

Read our Full Review Watch our Video Review
  • Grenadier

    Kills with this weapon reduce the cooldown of your grenade.

    Unlocked at 0 XP
    Infuse

    Consume a more powerful Weapon to boost the Attack value of this Weapon.

    Unlocked at 0 XP
    Smooth Ballistics

    Increased recoil. Boost to range.

    Affects: Range, Stability, Aim assistance
    Unlocked at 0 XP
    Accurized Ballistics

    More range and impact. Increased recoil.

    Affects: Range, Impact, Stability, Aim assistance
    Unlocked at 3570 XP
    Soft Ballistics

    Less recoil. Penalty to Impact.

    Affects: Impact, Stability, Aim assistance
    Unlocked at 7854 XP
    Eye of the Storm

    This weapon becomes more accurate as your health gets lower.

    Unlocked at 7854 XP
    Hand Loaded

    This weapon is effective at an extended range.

    Affects: Range
    Unlocked at 16422 XP
    Armor Piercing Rounds

    These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.

    Affects: Equip Speed, Range
    Unlocked at 20706 XP
    Injection Mold

    Increased Stability, Faster Handling Reduced Range

    Affects: Stability, Range, Equip Speed
    Unlocked at 24990 XP
    Overflow

    This weapon has better handling, rate of fire and stability while the wielder's Super is charged.

    Unlocked at 24990 XP
    Column 1
    Unlocked at 0 XP
    Grenadier
    Kills with this weapon reduce the cooldown of your grenade.
    Unlocked at 0 XP
    Requires 250 x , 10 x , 1 x , 3 x to Upgrade
    Infuse
    Consume a more powerful Weapon to boost the Attack value of this Weapon.
    Upgrade Column 2
    Unlocked at 0 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Smooth Ballistics
    Increased recoil. Boost to range.
    Unlocked at 3570 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Accurized Ballistics
    More range and impact. Increased recoil.
    Unlocked at 7854 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Soft Ballistics
    Less recoil. Penalty to Impact.
    Upgrade Column 3
    Unlocked at 7854 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Eye of the Storm
    This weapon becomes more accurate as your health gets lower.
    Upgrade Column 4
    Unlocked at 16422 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Hand Loaded
    This weapon is effective at an extended range.
    Unlocked at 20706 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Armor Piercing Rounds
    These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
    Unlocked at 24990 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Injection Mold
    Increased Stability, Faster Handling Reduced Range
    Upgrade Column 5
    Unlocked at 24990 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Overflow
    This weapon has better handling, rate of fire and stability while the wielder's Super is charged.