ExoticSuper Good Advice

Heavy Weapons / Machine Gun

This weapon is full of it.

380 / ?
Attack / Solar

Primary Stats

Rate of Fire
88
Impact
29
Range
14
Stability
41
Reload
22
Magazine size:
35

Secondary Stats

Aim assistance
30
Equip Speed
30
Recoil direction
80
Zoom
15

Min/max values

Rate of Fire
88 / 88
Impact
27 / 29
Range
10 / 24
Stability
36 / 51
Reload
22 / 36
Magazine
35 / 35
Aim assistance
30 / 40
Equip Speed
30 / 30
Light
45 / 48
Recoil direction
80 / 80
Zoom
15 / 15

Staff Review

5/10
7/10

The good: Keep the trigger down and fire with glee!

The bad: amage & stability is too low for PvP.

Summary: FUN!

Read our Full Review Watch our Video Review
  • Solar Damage

    This weapon causes Solar Damage.

    Unlocked at 0 XP
    Infuse

    Consume a more powerful Weapon to boost the Attack value of this Weapon.

    Unlocked at 0 XP
    Smooth Ballistics

    Increased recoil. Boost to range.

    Affects: Range, Stability, Aim assistance
    Unlocked at 0 XP
    Soft Ballistics

    Less recoil. Penalty to Impact.

    Affects: Impact, Stability, Aim assistance
    Unlocked at 1071 XP
    CQB Ballistics

    Greatly reduced recoil. Significant penalty to range.

    Affects: Range, Stability
    Unlocked at 2356 XP
    Crowd Control

    Kills with this weapon grant bonus damage for a short time.

    Unlocked at 2356 XP
    Single Point Sling

    Switch weapons faster. Move quicker while aiming.

    Unlocked at 4926 XP
    Hand Loaded

    This weapon is effective at an extended range.

    Affects: Range
    Unlocked at 6211 XP
    Flared Magwell

    Reload this weapon even faster.

    Affects: Reload
    Unlocked at 7496 XP
    Super Good Advice

    Missed shots may be returned to the magazine. Landed shots may be replaced in the magazine from your reserves.

    Unlocked at 7496 XP
    Column 1
    Unlocked at 0 XP
    Solar Damage
    This weapon causes Solar Damage.
    Unlocked at 0 XP
    Requires 250 x , 10 x , 1 x , 3 x to Upgrade
    Infuse
    Consume a more powerful Weapon to boost the Attack value of this Weapon.
    Upgrade Column 2
    Unlocked at 0 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Smooth Ballistics
    Increased recoil. Boost to range.
    Unlocked at 1071 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Soft Ballistics
    Less recoil. Penalty to Impact.
    Unlocked at 2356 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    CQB Ballistics
    Greatly reduced recoil. Significant penalty to range.
    Upgrade Column 3
    Unlocked at 2356 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Crowd Control
    Kills with this weapon grant bonus damage for a short time.
    Upgrade Column 4
    Unlocked at 4926 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Single Point Sling
    Switch weapons faster. Move quicker while aiming.
    Unlocked at 6211 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Hand Loaded
    This weapon is effective at an extended range.
    Unlocked at 7496 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Flared Magwell
    Reload this weapon even faster.
    Upgrade Column 5
    Unlocked at 7496 XP
    Requires 500 x , 10 x , 10 x / / / (randomly selected) to Upgrade
    Super Good Advice
    Missed shots may be returned to the magazine. Landed shots may be replaced in the magazine from your reserves.