Choleric Dragon SRT-49
Legendary Rocket Launcher
What you'd call a 'fiery' personality.
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  • 200–400
    Attack
  • 2
    Magazine
Primary
Rate of Fire
18
Blast Radius
94–100
Velocity
30–54
Stability
56–93
Reload
51–65
Hidden
Aim assistance
-4–21
Recoil
80–100
Equip Speed
20
Zoom
20
Talent grid
Randomly Selected
Void Damage

This weapon causes Void Damage.

Solar Damage

This weapon causes Solar Damage.

Arc Damage

This weapon causes Arc Damage.

Unlocked at 0 XP

Infuse

Consume a more powerful Weapon to boost the Attack value of this Weapon.

Unlocked at 0 XP

Randomly Selected
Warhead Verniers

More Velocity and Blast Radius. Increased recoil.

Affects: Velocity, Blast Radius, Stability, Aim assistance

Confined Launch

Greatly reduced recoil. Significant penalty to Velocity.

Affects: Velocity, Stability

Aggressive Launch

More predictable recoil. Enhanced Blast Radius. Reduced Velocity and more recoil.

Affects: Velocity, Blast Radius, Recoil direction, Stability, Aim assistance

Unlocked at 0 XP

Randomly Selected
Soft Launch

Increased Recoil. Boost to Velocity.

Affects: Velocity, Stability

Linear Compensator

More predictable recoil. Slight boost to Velocity and decrease to Blast Radius.

Affects: Velocity, Blast Radius, Recoil direction, Stability, Aim assistance

Smart Drift Control

Predictable and controllable recoil. Penalty to Velocity.

Affects: Velocity, Recoil direction, Stability

Unlocked at 1071 XP

Randomly Selected
Countermass

Less recoil. Penalty to Blast Radius.

Affects: Blast Radius, Stability, Aim assistance

Hard Launch

More Velocity and Blast Radius. Increased recoil.

Affects: Velocity, Blast Radius, Stability, Aim assistance

Unlocked at 2356 XP

Randomly Selected
Last Resort

This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

Battle Runner

Kills with this weapon grant a brief boost to the sprint's top speed.

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

Danger Close

This weapon gains increased reload and handling when two or more enemies are in close proximity.

Tripod

This launcher's tube can hold three shells.

Unlocked at 2356 XP

Randomly Selected
Quickdraw

This weapon can be drawn unbelievably fast.

Fitted Stock

Increases weapon stability.

Affects: Stability

Perfect Balance

This weapon has extremely low recoil.

Affects: Stability

Unlocked at 4926 XP

Randomly Selected
Heavy Payload

Increases warhead blast radius.

Affects: Blast Radius

Single Point Sling

Switch weapons faster. Move quicker while aiming.

Flared Magwell

Reload this weapon even faster.

Affects: Reload

Javelin

Increases warhead velocity.

Affects: Velocity

Field Scout

Increases carried Ammo capacity.

Affects: Inventory Size

Snapshot

Aiming this weapon is incredibly fast.

Unlocked at 6211 XP

Randomly Selected
Mutiny

This weapon deals bonus damage against Fallen Captains.

Will of Light

This weapon deals bonus damage against Taken enemies.

Sword of Aegeus

This weapon deals bonus damage against Vex Minotaurs.

Hannibal

This weapon deals bonus damage against Cabal Centurions.

Malleus Maleficarum

This weapon deals bonus damage against Hive Wizards.

Disciplinarian

This weapon deals a small amount of bonus damage to Fallen enemies.

Demotion

This weapon has a chance to stun Fallen Captains.

Unlocked at 7496 XP

Randomly Selected
Spray and Play

Increases the reload speed of this weapon when its mag is empty.

Clown Cartridge

Reloading this weapon has a chance to grant a larger than normal magazine.

Vacuum

Increases the pick-up radius of ammo drops for this weapon.

Cluster Bomb

Rockets create cluster bombs when they detonate.

Grenades and Horseshoes

Rockets from this weapon will detonate early based on proximity to targets.

Tracking

Shells fired from this weapon track their targets

Unlocked at 7496 XP

Reroll Column 1
Unlocked at 0 XP
Void Damage

This weapon causes Void Damage.

Solar Damage

This weapon causes Solar Damage.

Arc Damage

This weapon causes Arc Damage.

Unlocked at 0 XP
Requires 250 x 10 x 1 x 3 x to Upgrade
Infuse

Consume a more powerful Weapon to boost the Attack value of this Weapon.

Upgrade Column 2
Unlocked at 0 XP
Requires 400 x 5 x 5 x / / / (randomly selected) to Upgrade
Warhead Verniers

More Velocity and Blast Radius. Increased recoil.

Affects: Velocity, Blast Radius, Stability, Aim assistance

Confined Launch

Greatly reduced recoil. Significant penalty to Velocity.

Affects: Velocity, Stability

Aggressive Launch

More predictable recoil. Enhanced Blast Radius. Reduced Velocity and more recoil.

Affects: Velocity, Blast Radius, Recoil direction, Stability, Aim assistance

Unlocked at 1071 XP
Requires 400 x 5 x 5 x / / / (randomly selected) to Upgrade
Soft Launch

Increased Recoil. Boost to Velocity.

Affects: Velocity, Stability

Linear Compensator

More predictable recoil. Slight boost to Velocity and decrease to Blast Radius.

Affects: Velocity, Blast Radius, Recoil direction, Stability, Aim assistance

Smart Drift Control

Predictable and controllable recoil. Penalty to Velocity.

Affects: Velocity, Recoil direction, Stability

Unlocked at 2356 XP
Requires 400 x 5 x 5 x / / / (randomly selected) to Upgrade
Countermass

Less recoil. Penalty to Blast Radius.

Affects: Blast Radius, Stability, Aim assistance

Hard Launch

More Velocity and Blast Radius. Increased recoil.

Affects: Velocity, Blast Radius, Stability, Aim assistance

Upgrade Column 3
Unlocked at 2356 XP
Requires 400 x 5 x 5 x / / / (randomly selected) to Upgrade
Last Resort

This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

Battle Runner

Kills with this weapon grant a brief boost to the sprint's top speed.

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

Danger Close

This weapon gains increased reload and handling when two or more enemies are in close proximity.

Tripod

This launcher's tube can hold three shells.

Upgrade Column 4
Unlocked at 4926 XP
Requires 400 x 5 x 5 x / / / (randomly selected) to Upgrade
Quickdraw

This weapon can be drawn unbelievably fast.

Fitted Stock

Increases weapon stability.

Affects: Stability

Perfect Balance

This weapon has extremely low recoil.

Affects: Stability

Unlocked at 6211 XP
Requires 400 x 5 x 5 x / / / (randomly selected) to Upgrade
Heavy Payload

Increases warhead blast radius.

Affects: Blast Radius

Single Point Sling

Switch weapons faster. Move quicker while aiming.

Flared Magwell

Reload this weapon even faster.

Affects: Reload

Javelin

Increases warhead velocity.

Affects: Velocity

Field Scout

Increases carried Ammo capacity.

Affects: Inventory Size

Snapshot

Aiming this weapon is incredibly fast.

Unlocked at 7496 XP
Requires 400 x 5 x 5 x / / / (randomly selected) to Upgrade
Mutiny

This weapon deals bonus damage against Fallen Captains.

Will of Light

This weapon deals bonus damage against Taken enemies.

Sword of Aegeus

This weapon deals bonus damage against Vex Minotaurs.

Hannibal

This weapon deals bonus damage against Cabal Centurions.

Malleus Maleficarum

This weapon deals bonus damage against Hive Wizards.

Disciplinarian

This weapon deals a small amount of bonus damage to Fallen enemies.

Demotion

This weapon has a chance to stun Fallen Captains.

Upgrade Column 5
Unlocked at 7496 XP
Requires 400 x 5 x 5 x / / / (randomly selected) to Upgrade
Spray and Play

Increases the reload speed of this weapon when its mag is empty.

Clown Cartridge

Reloading this weapon has a chance to grant a larger than normal magazine.

Vacuum

Increases the pick-up radius of ammo drops for this weapon.

Cluster Bomb

Rockets create cluster bombs when they detonate.

Grenades and Horseshoes

Rockets from this weapon will detonate early based on proximity to targets.

Tracking

Shells fired from this weapon track their targets