Talent grid
Randomly Selected
Kinetic Damage

This weapon causes kinetic damage.

Void Damage

This weapon causes Void Damage.

Solar Damage

This weapon causes Solar Damage.

Arc Damage

This weapon causes Arc Damage.

Unlocked at 0 XP

Randomly Selected
Soft Launch

Increased Recoil. Boost to Velocity.

Affects: Velocity, Stability

Countermass

Less recoil. Penalty to Blast Radius.

Affects: Blast Radius, Stability, Aim assistance

Warhead Verniers

More Velocity and Blast Radius. Increased recoil.

Affects: Velocity, Blast Radius, Stability, Aim assistance

Linear Compensator

More predictable recoil. Slight boost to Velocity and decrease to Blast Radius.

Affects: Velocity, Blast Radius, Recoil direction, Stability, Aim assistance

Smart Drift Control

Predictable and controllable recoil. Penalty to Velocity.

Affects: Velocity, Recoil direction, Stability

Unlocked at 0 XP

Randomly Selected
Hard Launch

More Velocity and Blast Radius. Increased recoil.

Affects: Velocity, Blast Radius, Stability, Aim assistance

Confined Launch

Greatly reduced recoil. Significant penalty to Velocity.

Affects: Velocity, Stability

Aggressive Launch

More predictable recoil. Enhanced Blast Radius. Reduced Velocity and more recoil.

Affects: Velocity, Blast Radius, Recoil direction, Stability, Aim assistance

Unlocked at 1122 XP

Randomly Selected
Grenades and Horseshoes

Rockets from this weapon will detonate early based on proximity to targets.

Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

Tripod

This launcher's tube can hold three shells.

Tracking

Shells fired from this weapon track their targets

Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

Reactive Reload

Reloading this weapon after a kill grants a damage bonus for a short time.

Surplus

Expect to find more ammo for this weapon. Increases carried ammo capacity.

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

Who's Next?

A kill with the final round in the magazine increases reload speed.

Clown Cartridge

Reloading this weapon has a chance to grant a larger than normal magazine.

Hair Trigger

This weapon doesn't require a full trigger pull to fire.

MIRV Mini

Rockets fired from this weapon split into several smaller shells upon detonating.

Unflinching

It's easier to aim under fire using this weapon.

Private Eye

Optical zoom length is increased while crouched.

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

Vacuum

Increases the pick-up radius of ammo drops for this weapon.

Unlocked at 510 XP

Upgrade Damage

Increases Attack Power, allowing this weapon to cause more damage.

Unlocked at 1734 XP

Reroll Column 1
Unlocked at 0 XP
Kinetic Damage

This weapon causes kinetic damage.

Void Damage

This weapon causes Void Damage.

Solar Damage

This weapon causes Solar Damage.

Arc Damage

This weapon causes Arc Damage.

Upgrade Column 2
Unlocked at 0 XP
Soft Launch

Increased Recoil. Boost to Velocity.

Affects: Velocity, Stability

Countermass

Less recoil. Penalty to Blast Radius.

Affects: Blast Radius, Stability, Aim assistance

Warhead Verniers

More Velocity and Blast Radius. Increased recoil.

Affects: Velocity, Blast Radius, Stability, Aim assistance

Linear Compensator

More predictable recoil. Slight boost to Velocity and decrease to Blast Radius.

Affects: Velocity, Blast Radius, Recoil direction, Stability, Aim assistance

Smart Drift Control

Predictable and controllable recoil. Penalty to Velocity.

Affects: Velocity, Recoil direction, Stability

Unlocked at 1122 XP
Requires 95 x to Upgrade
Hard Launch

More Velocity and Blast Radius. Increased recoil.

Affects: Velocity, Blast Radius, Stability, Aim assistance

Confined Launch

Greatly reduced recoil. Significant penalty to Velocity.

Affects: Velocity, Stability

Aggressive Launch

More predictable recoil. Enhanced Blast Radius. Reduced Velocity and more recoil.

Affects: Velocity, Blast Radius, Recoil direction, Stability, Aim assistance

Upgrade Column 3
Unlocked at 510 XP
Requires 95 x to Upgrade
Grenades and Horseshoes

Rockets from this weapon will detonate early based on proximity to targets.

Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

Tripod

This launcher's tube can hold three shells.

Tracking

Shells fired from this weapon track their targets

Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

Reactive Reload

Reloading this weapon after a kill grants a damage bonus for a short time.

Surplus

Expect to find more ammo for this weapon. Increases carried ammo capacity.

Grenadier

Kills with this weapon reduce the cooldown of your grenade.

Who's Next?

A kill with the final round in the magazine increases reload speed.

Clown Cartridge

Reloading this weapon has a chance to grant a larger than normal magazine.

Hair Trigger

This weapon doesn't require a full trigger pull to fire.

MIRV Mini

Rockets fired from this weapon split into several smaller shells upon detonating.

Unflinching

It's easier to aim under fire using this weapon.

Private Eye

Optical zoom length is increased while crouched.

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

Vacuum

Increases the pick-up radius of ammo drops for this weapon.

Upgrade Column 4
Unlocked at 1734 XP
Requires 50 x to Upgrade
Upgrade Damage

Increases Attack Power, allowing this weapon to cause more damage.