Häkke Test-A
Common Shotgun
Häkke prototype. Score Crucible kills with this weapon to gather data for Häkke's armament scientists.
/
  • 150
    Attack (Solar)
  • 4
    Magazine
Primary
Rate of Fire
23
Impact
50–55
Range
4–10
Stability
13–44
Reload
19
Hidden
Aim assistance
18–43
Recoil
40–60
Equip Speed
36
Zoom
12
Talent grid
Solar Damage

This weapon causes Solar Damage.

Unlocked at 0 XP

Randomly Selected
Smooth Ballistics

Increased recoil. Boost to range.

Affects: Range, Stability, Aim assistance

Soft Ballistics

Less recoil. Penalty to Impact.

Affects: Impact, Stability, Aim assistance

Accurized Ballistics

More range and impact. Increased recoil.

Affects: Range, Impact, Stability, Aim assistance

Field Choke

More range and impact. Increased recoil.

Affects: Range, Impact, Stability, Aim assistance

CQB Ballistics

Greatly reduced recoil. Significant penalty to range.

Affects: Range, Stability

Linear Compensator

More predictable recoil. Slight boosts to range and impact. More recoil.

Affects: Range, Impact, Recoil direction, Stability, Aim assistance

Smart Drift Control

Predictable and controllable recoil. Penalty to range.

Affects: Range, Recoil direction, Stability

Aggressive Ballistics

More predictable recoil. Enhanced impact. Shorter range and more recoil.

Affects: Range, Impact, Recoil direction, Stability, Aim assistance

Unlocked at 0 XP

Randomly Selected
Close and/or Personal

Short period of 25% bonus melee damage after landing a hit with this weapon.

Danger Close

This weapon gains increased reload and handling when two or more enemies are in close proximity.

Rangefinder

Aiming this weapon increases its effective range.

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

Surrounded

This weapon gains bonus damage when three or more enemies are in close proximity.

Last Resort

This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

Relentless Tracker

Kills with this weapon grant enhanced motion tracker resolution for a short time.

Hot Swap

Readying this weapon grants a brief period of bonus accuracy.

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

Battle Runner

Kills with this weapon grant a brief boost to the sprint's top speed.

Crowd Control

Kills with this weapon grant bonus damage for a short time.

Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

Final Round

The last round in a magazine deals bonus damage.

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

Full Auto

This weapon can be fired in full auto mode.

Unlocked at 0 XP

Column 1
Unlocked at 0 XP
Solar Damage

This weapon causes Solar Damage.

Upgrade Column 2
Unlocked at 0 XP
Requires 50 x to Upgrade
Smooth Ballistics

Increased recoil. Boost to range.

Affects: Range, Stability, Aim assistance

Soft Ballistics

Less recoil. Penalty to Impact.

Affects: Impact, Stability, Aim assistance

Accurized Ballistics

More range and impact. Increased recoil.

Affects: Range, Impact, Stability, Aim assistance

Field Choke

More range and impact. Increased recoil.

Affects: Range, Impact, Stability, Aim assistance

CQB Ballistics

Greatly reduced recoil. Significant penalty to range.

Affects: Range, Stability

Linear Compensator

More predictable recoil. Slight boosts to range and impact. More recoil.

Affects: Range, Impact, Recoil direction, Stability, Aim assistance

Smart Drift Control

Predictable and controllable recoil. Penalty to range.

Affects: Range, Recoil direction, Stability

Aggressive Ballistics

More predictable recoil. Enhanced impact. Shorter range and more recoil.

Affects: Range, Impact, Recoil direction, Stability, Aim assistance

Upgrade Column 3
Unlocked at 0 XP
Requires 50 x to Upgrade
Close and/or Personal

Short period of 25% bonus melee damage after landing a hit with this weapon.

Danger Close

This weapon gains increased reload and handling when two or more enemies are in close proximity.

Rangefinder

Aiming this weapon increases its effective range.

Spray and Play

Increases the reload speed of this weapon when its mag is empty.

Surrounded

This weapon gains bonus damage when three or more enemies are in close proximity.

Last Resort

This weapon handles and reloads faster when the wielder is the last living player of their Fireteam.

Relentless Tracker

Kills with this weapon grant enhanced motion tracker resolution for a short time.

Hot Swap

Readying this weapon grants a brief period of bonus accuracy.

Army of One

Quick unassisted kills with this weapon reduce grenade and melee cooldown.

Battle Runner

Kills with this weapon grant a brief boost to the sprint's top speed.

Crowd Control

Kills with this weapon grant bonus damage for a short time.

Feeding Frenzy

Kills with this weapon increase reload speed for a short time.

Final Round

The last round in a magazine deals bonus damage.

Life Support

Kills with this weapon while critically wounded have a chance to start regenerating health.

Full Auto

This weapon can be fired in full auto mode.