Ancient Apocalypse Boots
Legendary Warlock
"I stopped counting the Armageddons." —The Drifter
Item stats
Primary
Mobility
0
Resilience
0
Recovery
0
Armor Perks
Restorative Warlock Armor

Improved recovery.

Mobility Enhancement Mod

Increased Mobility

Plasteel Reinforcement Mod

Increased Resilience.

Armor Mods
Empty Mod Socket

No mod currently selected.

Tier 1 Armor

Base-level armor. Increase the tier to forge a Masterwork item.

Tier 2 Armor

Slightly improved resistance. Increase the tier to forge a Masterwork item.

Tier 3 Armor

Moderately improved resistance. Increase the tier to forge a Masterwork item.

Tier 4 Armor

Remarkably improved resistance. Increase the tier to forge a Masterwork item.

Masterwork

Maximized resistance.

Tier 1 Armor

Base-level armor. Increase the tier to forge a Masterwork item.

Tier 2 Armor

Slightly improved resistance. Increase the tier to forge a Masterwork item.

Tier 3 Armor

Moderately improved resistance. Increase the tier to forge a Masterwork item.

Tier 4 Armor

Remarkably improved resistance. Increase the tier to forge a Masterwork item.

Masterwork

Maximized resistance.

Tier 1 Armor

Base-level armor. Increase the tier to forge a Masterwork item.

Tier 2 Armor

Slightly improved resistance. Increase the tier to forge a Masterwork item.

Tier 3 Armor

Moderately improved resistance. Increase the tier to forge a Masterwork item.

Tier 4 Armor

Remarkably improved resistance. Increase the tier to forge a Masterwork item.

Masterwork

Maximized resistance.

Tier 1 Armor

Base-level armor. Increase the tier to forge a Masterwork item.

Tier 2 Armor

Slightly improved resistance. Increase the tier to forge a Masterwork item.

Tier 3 Armor

Moderately improved resistance. Increase the tier to forge a Masterwork item.

Tier 4 Armor

Remarkably improved resistance. Increase the tier to forge a Masterwork item.

Masterwork

Maximized resistance.

Default Shader

Restores your gear to its default colors.

Lore
I mentioned tension was high among the crew in the last one, right? That's what I thought. Well, it got worse. Another one'a us died. In the exact same way, even after we took up residence in one of the monoliths. Idiot just froze to death, his Ghost too whacked out by Light repression to do anything about it. Died in his sleep. The others were not happy about it. I was not happy about it. We had been looking for a way to contain the creatures. The monoliths seemed to have some kind of freeze tech (if you could call it technology) that we could use if only we could replicate it. I'm a pretty savvy mechanic. But we couldn't figure it out. We started to blame each other. Someone must have lured one of those things near crew quarters. To this day, I still don't know for sure. Why kill just one of us? For what? It was more plausible that the creatures did it knowingly. A punishment for our intrusion. But there was no malice there that we could detect. Only biology. At the time, we didn't care. Eventually, one of em drew a gun. I knew it would happen, and I had prepared a soothing speech to smooth things over just in case. I told 'em to holster that smoke wagon. And the next time any one of 'em tried it again, I'd kill 'em all without a second thought. I didn't speak plainly often. But when I did, even that crew listened. —Drifter's thoughts recited to his Ghost, for posterity. The fourth of five parts.