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Description
A concentrated transmutation catalyst that reacts to both the Light and the Darkness.
For weapon upgrades and repairs.
Tools and materials required to upgrade and customize high quality weapons.
Vex raid rare material for Vex exotic weapon blueprint.
A layer of translation code that allows a shader to interface with vehicle coatings.
A spaceflight-rated powerplant requisitioned from a City shipyard.
A work order for installation and tuning of a bio-rated utility transmat array.
Shavings from flower-shaped crystals with pharmaceutical and chemical applications.
A filigree of bubbled metal grown by wild colonies of Golden Age cytoconstructors.
Used to upgrade Wrath of the Machine raid gear. 10 of these can also be consumed to create a SIVA Cache Key, which opens SIVA Caches in the Wrath of the Machine raid.
A reverse engineered shell that allows a Shader to interface with ship hull coatings.
Code tweaks and mods for more complex armor shaders.
A favorite of Hunters because of its versatility, this wire is incorporated into almost all Hunter gear.
A weapon core inscribed with unsettling Hive sigils. Used to upgrade weapons gifted from Eris.
A post-Collapse material of extraordinary density.
A primordial singularity frozen on the edge of evanescence.
The light of particle-antiparticle annihilation, trapped in a stasis capsule.
A durable hybrid plastic favored by Titans for its balance of strength and workability.
Low density plasteel plating with superior heat-resistant and kinematic properties.
This glue has dried up. Dismantle into Silver Dust.
A work order for initialization and updating of a synchronized navcore system.
If you hold at least 20 shards, you will earn extra rewards when you defeat Oryx in the Taken King version of King's Fall.
Dipole filament used to reversibly fuse sections of ship hull plating.
Can be used to upgrade Rare Sparrow Horns to Legendary.
Filaments of helium-3 fusion fuel, gathered from the lunar regolith by a helium coil.
A hangar assignment from the Tower Shipwright. No ship lands without one.
A dense lattice of exotic baryons and mesons, used as an infusion in Warlock fieldweave.
Shards of a reactive metal that stores whatever energy it is exposed to.
Translucent shards of non-baryonic matter, trembling with contained energy.
Slivers of glassy material that appear to alter the flow of time around them. Said to be used by the Nine to transform the properties of Exotic gear.
For making ultimate improvements to high-quality weapons.
A remnant that almost seems to have a life of its own. Can be used to unlock the full power of Exotic gear.
For making ultimate improvements to high-quality armor.
A volatile synthesis of energized matter and self-modifying energy constructs.
"Feed the Eidolon Ally, and it will be transformed." —Eris Morn
Slivers of glass used by the Vex. Isotopic dating suggests their age ranges across billions of years - past and future.
Stolen from a Hive chamber, what this tiny orb represents is unknowable and terrifying. Used to upgrade weapons of Hive origin.
Their god is now our power.
A work order for installation and calibration of a cascade driver array.
A self-stabilizing knot of spacetime geometry.
The boiling energies of the zero-point field trapped in a stasis capsule.
Plating, wire and materials used to upgrade Guardian armor.